General
Ready for launching!
We’ve reached our deadline and the game is done! See you at our launch party!
We’ve reached our deadline and the game is done! See you at our launch party!
Here you can have a look at some of the props of the game. Visit our gallery to see more assets and art!
Medusa has now an idle animation! Our Photogrammetry Team tried a new technique for capturing hands today: Coloring the hands’ individual fingers in hand paint in order to differentiate them easier. Read more about this on our Photogrammetry post (which is coming soon)! Also the environment has been filled with Read more…
This week we got some nice costumes from yle to use for our statues. Our team member Hilla turned into a lady from the Victorian era… Also the Medusa rig is progressing nicely!
This week our game got a bit greener. Moss and vegetation are in the making.
We were on break this week, so no WIPs this time! Enjoy some of the doodles that are floating around in our studio. Until next week!
This week you can already get a glimpse at some in-game footage! We continued working on the rigs and some environment assets.
Two weeks into our project already! Divided into different teams, everyone is working hard to make this a success. Concepting the environment further: First tests with photogrammetry: Working on the base model for Medusa and trying out rigs: First props in the making: Tests in Unity: More to come!